November 2009
2 posts
1 tag
You forgot Google with file:torrent.
– Slashdot News Story | Mininova Removes All Copyright-Infringing Torrents
(… hehehe)
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Mininova is gone! If only there’d be some kind of alternative! I guess...
– Slashdot News Story | Mininova Removes All Copyright-Infringing Torrents
(when I say no can do …)
September 2009
10 posts
1 tag
1 tag
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Self-quoting
Quando parliamo di progettazione dell’informazione non parliamo del singolo contenuto informativo, della singola notizia per così dire, ma proprio della struttura generale con la quale le informazioni vengono veicolate. Se pensi ad un giornale, al fatto che esistano regole per avere una prima pagina con l’editoriale, la notizia principale su tre colonne, e poi la cronaca, la pagina delle lettere,...
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Tag Clouds: Patterns As Well As Folksonomy
“Imagine having such a tool available within productivity tools, content systems, media players and browsers to generate this type of visualization in an on-demand manner to better highlight patterns and themes (in this case, speeches).”
Mucho, mucho interesting. There’s something here.
- From Collaborative Thinking: Tag Clouds: Patterns As Well As Folksonomy
UI Trends →
Tags: usability webdesign design ui
Posted by: resmini
August 2009
30 posts
Cynergy Labs: Project Maestro →
Tags: wii augmented reality fingers ui ixd
Posted by: resmini
10 Futuristic User Interfaces →
Tags: interface design UI inspiration future
Posted by: resmini
UI Planes (and Pownce) →
Tags: ui ixd ia
Posted by: resmini
I Have Seen the Future and It Is Broken →
Tags: byrne italy future hotel ux
Posted by: resmini
Managing UI Complexity →
Via Jan Jursa (via konigi)
Tags: webdesign complexity ui ixd ia
Posted by: resmini
Augmented Reality Is Here: Layar Goes Global on... →
Tags: augmented reality ia book layar android
Posted by: resmini
New Playgrounds: Augmented Reality Story Worlds →
quickly Augmented Reality (AR) is permeating our lives and the blogosphere. But what will the mass adoption of mobile devices that allow you to layer ‘virtual story worlds’ over the real world mean…
Three Unexpected Dangers of Augmented Reality |... →
Augmented Reality is a hot, hot topic at the moment (which means we’ve written about it twice today), and promises to revolutionize how you seek local information from your smartphone. But in the…
Gaming Round Up – Learning, Research, Addiction... →
Via inkblurt (www.inkblurt.com).
Tags: game gamedesign videogames ia ux
Posted by: resmini
Computer History Museum Photo Gallery: weird,... →
Tags: computer history pictures gallery
Posted by: resmini
Information Interplay: Visual Design, Information... →
Tags: ia infovis information spool jaredspool
Posted by: resmini
UX for videogame design →
Tags: videogames ux course gamedesign hb
Posted by: resmini
Proposed UK File-Sharing Laws May Be Illegal, ISPs... →
Tags: uk law p2p
Posted by: resmini
Game Studies →
Tags: research ia ixd ux videogames
Posted by: resmini
When Seams Fall Apart - Video Game Space and the... →
Tags: ia ux ixd videogames book
Posted by: resmini
Staying Alive: Lost Art of Information... →
Tags: alive ixd ia ux neanderthal
Posted by: resmini
How Google beat Amazon and Ebay to the Semantic... →
Tags: google semantic web semanticweb amazon
Posted by: resmini
FOSS Licences Wars →
Tags: foss licences opensource free software
Posted by: resmini
1 tag
UX for videogame design
When you’re designing a website, the range of things a user can do at any one time is fairly limited – you have quite a clear idea of the paths most users will take and this makes your life relatively easy. Video game designers don’t have this luxury. When they put together NPC AI, physics systems, combinable objects, “go-anywhere” environments and unpredictable user desires, they can’t really be...
6 tags
Storytelling failures #1
“Despite being present at some of the greatest archeological finds ever made, he had never lost the thrill that came with every new discovery” (*)
When introducing the hero of the story, overdo. Grandly.
If she’s a writer, she wrote a gazillion bestsellers which sold more than all the other books ever published. If he’s a scholar, he has an extraordinary IQ, graduated at...
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Who writes Linux
The Linux Foundation has just released a new report on who writes Linux (PDF), and guess what? Linux isn’t written by lonely nerds hiding out in their parents’ basements. It’s written by people working for major companies — many of them businesses that you probably don’t associate with Linux.
- From Who writes Linux: Big Business
Google's Worst Ads Ever →
Tags: worst contextual machine ads wordsmatch
Posted by: resmini
New York MTA threatens blogger, asserts copyright... →
New York MTA threatens blogger, asserts copyright over schedule
Tags: ny blogger transports schedule timetable
Posted by: resmini
1 tag
Enterprise 2.0
How Enterprise 2.0 Can Burst SMBs
Even though bursts conjures up weirdly inappropriate images of buildings exploding all over the place (thanks Hollywood) much more than the idea of fast innovation I think it was meant to imply, it seems Emanuele is up to some very interesting stuff:
“Lago is a 160 employees furniture manufacturer in Italy with a 50% growth yr-over-yr and 30M€...
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Introducing Interaction Design →
Tags: boxesandarrows ixd ia definition
Posted by: resmini
DLIST - Studying Social Tagging and Folksonomy: A... →
Tags: folksonomies tagging ia facetag classification
Posted by: resmini
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Mh. Partecipatory design?
Participatory design is an approach to design that attempts to actively involve the end users in the design process to help ensure that the product designed meets their needs and is usable. It is also used in urban design, architecture, landscape architecture and planning as a way of creating environments that are more responsive and appropriate to their inhabitants and users cultural, emotional,...
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A Few Definitions of IxD
“Interaction Design (IxD) is the discipline of defining the behavior of products and systems that a user can interact with. The practice typically centers around complex technology systems such as software, mobile devices, and other electronic devices. However, it can also apply to other types of products and services, and even organizations themselves.”
- From Wikipedia
...
July 2009
6 posts
6 tags
1 tag
Partecipatory Action Research?
Participatory action research has emerged in recent years as a significant methodology for intervention, development and change within communities and groups. It is now promoted and implemented by many international development agencies and university programs, as well as countless local community organizations around the world. PAR builds on the critical pedagogy put forward by Paulo Freire as a...
1 tag
Types of standard for HCI and usability
Standards related to usability can be categorised as primarily concerned with:
the use of the product (effectiveness, efficiency and satisfaction in a particular context of use)
the user interface and interaction
the process used to develop the product
the capability of an organisation to apply user centred design
- From User centred design standards
4 tags
Can I say I do not buy that UCD process listing below wholesale?
What gets interesting though is how this can be intertwined with action research methodologies, and iterative design.
4 tags
UCD Process Steps
While the basic principles and techniques are the same, different variations of user-centered design processes exist. The following example is typical of a UCD process for designing Web applications.
Analysis
Vision, goals, objectives Image (feeling) Challenges and constraints
User/Audience analysis
User Categories List
User Categories Matrix with knowledge, experience, and skill (KES)...
4 tags
UCD in a Sentence
User-centered design process (UCD) is also called human-centred design process.
Human centred design processes for interactive systems, ISO 13407 (1999), states: “Human-centred design is an approach to interactive system development that focuses specifically on making systems usable. It is a multi-disciplinary activity.”
In UCD, all “development proceeds with the user as the...
January 2008
1 post
2 tags
Who's the Guy
Andrea is an information architect with FatDUX, Copenhagen.
He has a formal background in Architecture and Industrial Design and almost twenty years of experience in System and Network Administration.
Andrea has been practising information architecture since 1999 and he is currently pursuing a PhD focusing on IA and UX for accessing large complex online juridical and historical collections at...